The Battle of Vierkirchen
Getting down to business early Friday evening, the battle played out in approximately 12 hours of gaming time throughout 18 turns (about 4 1/2 hours of simulated time). The terrain was magnificent as usual; Doug actually downloaded modern pics from Bling Maps and converted it to what the ground probably looked like in 1813.
The Scenario
The allied campaign plan in 1813 was simple: avoid direct confrontation with Napoleon and focus on defeating his marshals in detail. Following the French victory (but frustrated with the allied retreat) at Dresden, the Emperor learned of Marshal MacDonald's defeat at the Katzbach. Napoleon, in search of a decisive victory over the allies, set out to reinforce MacDonald's beleaguered army with a large force, including the Imperial Guard. The Army of the Bober's retreat was halted and MacDonald's force was reformed, yet the allied army under Blucher retreated again once he realized that Napoleon was present.
Learning of the defeats at Kulm and Dennewitz, the Emperor finally took his troops back to Dresden, leaving MacDonald again isolated against Blucher's army. This scenario assumes that Blucher advanced with Sacken's Russian Corps a day earlier in order to catch the Army of the Bober off-guard. Historically, Blucher did not advance until the 9th of September, allowing MacDonald to escape.
On an open plain near the village of Vierkirchen, approximately 38,000 allied troops faced off against about 34,000 soldiers of MacDonald's army, which was a composite force consisting of French, Westphalians, Italians, Neapolitans, and various other German units.
Initial Deployment
The terrain was dominated by a large open hill in the center, relatively open terrain in the vicinity of Neucunnewitz (the left flank of the allied army), and wooded terrain in the area of Tetta and Buchholz (the right flank of the allied army). Sacken deployed the bulk of the Russian artillery in the center, supported by Lieven's Russian infantry division. Russian cavalry held the left flank, while the Prussian infantry divisions under von Horn and von Mecklenburg deployed to the right of Vierkirchen. Prussian uhlans, landwehr cavalry, and national cavalry protected the allied right flank.
The French deployed Ledru's infantry division on the table, supporting the reserve artillery in the center. Westphalian and Neapolitan troops held the areas around Tetta and Buchholz. The large wooded areas on the French left were protected by multiple units of French legere.
The French left flank, with the village of Tetta in the foreground
The center of the field
The allied right flank, held by Prussian troops
The main Prussian assault column facing Tetta
The French, Westphalian, and Neapolitan troops defending Tetta and Buchholz
French and Russians face off in the center
All other commands were considered reserves and rolled for. There was a built-in delay (depending on the activation die roll), so reserves had to be planned for in advance.
The French deployed in a defensive position, watching for opportunities as the Army of Silesia maneuvered. The allied plan was simple: hold the left flank and center with Russian cavalry and the imposing Russian artillery, while the Prussians began the attack on the village of Tetta (the natural hinge of the battlefield). Prussian cavalry and landwehr units were to hold the right flank.
The Game
In subsequent turns, the Prussians attacked Tetta, but the Westphalian troops held firmly, most notably the Westphalian Guard Fusiliers. A couple of Prussian tactical mistakes allowed the Westphalians to counterattack and overrun a battery, continuing on to Prussian infantry. This stalled the initial Prussian advance. The allied right flank was quiet, with both sides standing in defense.
The allied left flank was initially quiet, but the French player, sensing that the Russians were weak in this sector, launched an attack against Russian cavalry. French lancers led the charge, but the action was drawn initially. Russian reserves immediately began to appear on the left and the cavalry battle turned into a churning action that eventually saw the Russian cavalry begin to prevail.
The Prussians advance toward Tetta
Opposing troops square off in the center
A Prussian battery's flank is in the air !
Fighting in the woods was fierce
Counterattack by the Westphalian Guard Fusiliers
Westphalian Guard Fusiliers
French and Russian cavalry fight near Neucummewitz
In the center, the opposing guns dueled and it was apparent that the powerful Russian guns (with 12 cannon batteries) had the advantage. A spoiling charge by the Baden dragoons was repulsed by Russian jagers that hastily formed into square. The center continued to be a stalemate as the French used reverse slope tactics to escape the murderous fire of the Russian batteries.
The Prussian reserve batteries arrived as reinforcements, but were primarily placed in the center alongside the Russian batteries. Meanwhile, the Prussian infantry in the area of Tetta were repulsed and had reached a wavering state. Prussian cavalry was launched as spoiling attacks in this sector, being repulsed bloodily (by Italian chasseurs and Wurzburg chevaulegers) but buying a bit of time for the reforming Prussians. A defensive blast of canister by a small battery of Neapolitan horse guns blew away another Prussian hussar unit. Another tactical mistake by the Prussians saw another battery become overrun and wiped out by the Italian chasseurs. Sixteen guns in this sector had been lost due to tactical errors. The Westphalian Guard Fusiliers overran the Prussian musketeers, while the Neapolitan chasseurs were skillfully maneuvered to scoop up a large amount of prisoners. By this time, the Prussian grenadiers of von Hiller's brigade arrived at Vierkirchen and rapidly moved to support the shattered Prussian infantry on the field.
French reserves arriving at the rear
Carabiniers moving up for the attack
Cuirassiers moving towards the right flank to fight Russian cavalry
Italians from Zuchhi's brigade supporting Buchholz
To the rear of the French center, the heavy cavalry of Saint-Germaine's division arrived. Infantry from Charpentier's French division also marched onto the field. The carabiniers maneuvered up to the center behind the reverse slope, in anticipation of a powerful counterattack. Thierry's cuirassier brigade was diverted to the French right, as the Russian cavalry had been reinforced by infantry and artillery. The French right flank was being pushed back steadily.
At this point in the battle, Mother Nature intervened. As the French carabiniers prepared to launch a nasty charge against a Prussian battery that had been worn down, visibility dropped to 400 paces. This respite allowed the Prussians to reform. The chaos was averted and Prussian grenadiers began to advance against Tetta again. The loss of visibility slowed the battle down to a crawl, as action in the center ceased. The Russians continued to push the French left flank in, but artillery fire was stopped across the line.
With the Prussian infantry reformed, as more and more reinforcements arrived onto the field, the grenadiers stormed Tetta. The 1st East Silesian grenadiers were stopped initially, but as another battalion of Silesian grenadiers joined the attack, the Westphalians were eventually forced to abandon Tetta. This area became extremely congested, as both sides began maneuvering units for the eventual ebb and flow of urban combat.
On the allied left flank, Russian infantry of Alexejev's brigade forced themselves into the village of Neucunnewitz, but were then thrown out of the town by counterattacking French infantry. Although the French right flank had been pushed back, the progress was stalled as French cavalry reserves rushed to this area. The focus of combat continued to center around Neucunnewitz.
View from Buchholz
The center looking ominous as the Prussians attack Tetta again
French right flank near Neucummewitz
French troops on the reverse slope in the center
Prussian grenadiers assault Tetta
A bloody mess around Tetta as more Prussians are added into the fight
The Prussian reserve cavalry maneuver behind the Russian artillery
More action around Neucummewitz
French and Westphalian troops get ready to attempt a retake of Tetta
Allied troops moving forward in the mist to take the crest of the heights
As the mist lifts
Having received a respite due to the lowered visibility, the allies decided to prolong the center batteries forward and occupy the crest of the heights. The French right was holding on, but had been forced back. The Prussians had occupied Tetta and had stabilized their position, but fresh French infantry had taken the place of the Westphalians and were threatening to take the village back. As the fog lifted, the French counterattacked in the center but were overwhelmed by the huge number of allied guns. The Russians and Prussians had consolidated 84 guns in the center and were moving forward against approximately 30 French guns. The results were bloody.
French troops retake part of Neucummewitz
As the visibility clears, the French counterattack the center, with savage results
At this point, we called the game. The center had become untenable for the French. With Tetta occupied by the Prussians and Neucunnewitz still being fought over, occupation of the center heights was critical to the battle's success. The French announced that retreat from the field was the only viable option. The allies had won a minor victory, but had suffered slightly higher casualties in the fight. Casualties on both sides at this point were between 1,500 and 2,000 actual dead, wounded, and prisoners; if the French had decided to remain on the field instead of retreat, the numbers would continue to rise considerably.
View from Tetta
The action at Neucommewitz
The battle was very close (with 0-3 army morale points separating the two sides during the entire game) with typical ebb and flow action erupting over the entire field. It truly felt like and looked like what we imagined a Napoleonic battle to be. The French fought well, but the center became an untenable position.
We all had a great time in an extremely close-fought game. Carnage and Glory 2 proved yet again what an outstanding battle management system it was. We can't wait until the next game.....
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